Set Sail with OP-14 Top 5 Best Cards to play!

OP-14: The Azure Sea’s Seven highlights the top cards shaping the current meta, showcasing the strongest plays, key synergies, and must-use staples from the set.

Set Sail with OP-14 Top 5 Best Cards to play! featured image
Ahoy! The Azure Sea’s Seven OP-14 brings a tidal wave of excitement to the One Piece Card Game. Centered around the enigmatic Seven Warlords of the Sea theme, this set delivers a bounty of powerful Leaders, splashy alternate art rares, strategic supporting characters, and high chase value cards that have sparked chatter in both competitive and casual circles alike. Whether you’re ripping booster packs or refining your next meta deck, Azure Sea’s Seven has something to stir up your playstyle.

Top 5 Best Cards to play!

🥇 Dracule Mihawk (OP14-119) - Meta Disrupter

Dracule Mihawk is one of the most talked-about cards from OP-14 thanks to its strong game impact and meta relevance. Not only is the Manga Rare version highly desirable to collectors, but players also love how his effects can rest opponent characters and disrupt tempo, especially in green Mihawk-led decks that thrive on control and board advantage. Dracule Mihawk stands out because his resting effect locks out opposing threats effectively stopping them from attacking or activating abilities that rely on resting. This turns him into both a tempo disruptor and a defensive pivot in board control strategies. His ability to boost your own fighters’ power mid-combat also turns late-game blocks into potential retaliation swings. Competitive players are using him to shut down aggressive boards and force slower decision-making from their opponents.

🥈 Boa Hancock (OP14-112) - High-Impact Playmaker

Boa Hancock shines with her trigger synergy and board presence. In decks built to maximize DON!! usage or trigger chains, she adds card draw and helps stabilize late game by manipulating life cards and setting up devastating plays. Decks like Blue/Yellow Hancock have quickly emerged as strong builds in OP-14 formats. Her On Play effect manipulates Life cards giving you extra resources while costing your opponent life which can swing games. Her Trigger effect is also super powerful since it lets you deploy a low-cost Character for free as part of a trigger chain, boosting tempo during combat. Decks centered on Amazon Lily or Trigger fodder creatures love having her to amplify board presence and hand advantage.

🥉 Crocodile (OP14-079) - Baroque Works Control Engine

This Black Leader brings a unique Baroque Works flavor to the table by controlling your opponent’s board and reducing character costs, which is perfect for aggressive tempo control. With effects that prevent opponent character’s removal and help control board position, Crocodile works well in stall builds that frustrate opposing strategies. Even though he doesn’t remove opposing Characters himself, his ability to K.O. your own Baroque Works cards to drastically lower an opponent’s costs enables nasty tempo swings and synergy with cards that care about trashing. Paired with supporting pieces that benefit from low costs or trash effects, Crocodile helps lock down threats and accelerate your own game plan.

🏅 Nami (OP14-031) - DON!! Setup Specialist

Nami remains a smart pick for players who love setup consistency. As a special blocker/support card, she can rest opposing threats and set up multiple DON!! cards, giving you options on both offense and defense. Her utility in control-leaning decks makes her a sleeper pick that supports many archetypes. Nami is one of the strongest DON!! utility cards from OP-14. By resting opponent Characters on play and activating multiple DON!! cards at turn’s end, Nami triggers explosive DON!!-centric plays and fuels your combo pieces. Her blocker quality further strengthens defensive control, making her a flexible choice in both midrange and control builds that need DON!! acceleration.

🔆 Carrot (EB04-013) - On Play Tempo Exploder

Although technically from the EB04 subset tied to OP-14, Carrot deserves recognition for how she doubles up attacks with her On Play ability, turning a balanced game on its head. That sort of explosive tempo can finish off opponents unexpectedly, especially when paired with other aggressive cards or leader abilities that benefit from extra attack phases. Carrot is a tempo bomb. If you can double your attack phases, you put immense pressure on the opponent’s life total and resource economy, often finishing games before they can stabilize. Carrot’s explosive potential makes her a card players love designing combos around.

Honorable Mentions

Here are a few cards that nearly made the Top 5 thanks to their versatility or potential impact:

Ground Death (OP14-096) - A fun tech choice that locks down opposing characters and helps control the board when timed right.

Alternate Art Leaders & Events - The alternate art versions of leaders like Boa Hancock and events like You’ll… frighten me… add not only visual flair but often see play thanks to their extra foil appeal and marginal value in both play and collection.


Wrapping Up

OP-14: The Azure Sea’s Seven has something for every kind of One Piece TCG player, from meta-defining Leaders to game-changing supports and visually stunning chase cards. Whether you’re brewing the next big deck or just love cracking packs with friends, this set brings plenty to the table.